Monday, April 18, 2011

"Papa...mama.... Kembalikan tangan Ita..."


Lagi browsing2 nemu cerita menyedihkan...katanya sih kisah nyata gw aj ampe sedih --__--"
walaupun agak panjang BACA nya ampe SELESAI ya...

Sepasang suami isteri seperti pasangan lain di kota-kota besar meninggalkan anak-anak untuk diasuh pembantu rumah ketika mereka bekerja. Anak tunggal pasangan ini, perempuan berusia tiga setengah tahun. Sendirian di rumah, dia sering dibiarkan pembantunya yang sibuk bekerja.

Dia bermain diluar rumah. Dia bermain ayunan, berayun-ayun di atas ayunan yang dibeli papanya, ataupun memetik bunga matahari, bunga kertas dan lain-lain di halaman rumahnya.

Suatu hari dia melihat sebatang paku karat. Dia pun mencoret semen tempat mobil ayahnya diparkirkan tetapi karena lantainya terbuat dari marmer, coretan tidak kelihatan. Dicobanya pada mobil baru ayahnya. Ya... karena mobil itu bewarna gelap, coretannya tampak jelas. Apa lagi kanak-kanak ini pun membuat coretan sesuai dengan kreativitasnya.

Hari itu bapak dan ibunya mengendarai motor ke tempat kerja karena ada perayaan Thaipusam sehingga jalanan macet. Setelah penuh coretan yg sebelah kanan dia beralih ke sebelah kiri mobil. Dibuatnya gambar ibu dan ayahnya, gambarnya sendiri, lukisan ayam, kucing dan lain sebagainya mengikut imaginasinya. Kejadian itu berlangsung tanpa disadari si pembantu rumah.

Pulang petang itu, terkejutlah ayah ibunya melihat mobil yang baru setahun dibeli dengan angsuran. Si bapak yang belum lagi masuk ke rumah ini pun terus menjerit, "Kerjaan siapa ini?" Pembantu rumah yang tersentak dengan jeritan itu berlari keluar. Dia juga beristighfar. Mukanya merah padam ketakutan lebih2 melihat wajah bengis tuannya.

Sekali lagi diajukan pertanyaan keras kepadanya, dia terus mengatakan 'Tak tahu... !" "Kamu dirumah sepanjang hari, apa saja yg kau lakukan?" hardik si isteri lagi.Si anak yang mendengar suara ayahnya, tiba-tiba berlari keluar dari kamarnya. Dengan penuh manja dia berkata "Ita yg membuat itu papa.... cantik kan!" katanya sambil memeluk papanya ingin bermanja seperti biasa. Si ayah yang hilang kesabaran mengambil sebatang ranting kecil dari pohon bunga raya di depannya, terus dipukulkannya berkali2 ke telapak tangan anaknya.

Si anak yang tak mengerti apa-apa terlolong-lolong kesakitan sekaligus ketakutan. Puas memukul telapak tangan, si ayah memukul pula belakang tangan anaknya. Si ibu cuma mendiamkan saja, seolah merestui dan merasa puas dengan hukuman yang dikenakan. Pembantu rumah terbengong, tdk tahu hrs berbuat apa?. Si bapak cukup rakus memukul-mukul tangan kanan dan kemudian tangan kiri anaknya.

Tuesday, April 5, 2011

Dynasty Warriors 7 Review

Fight to Save the Dynasty
by Robert VerBruggen
 
At the end of the day, the most amazing thing about Dynasty Warriors 7 is how the developers managed to squeeze so little gameplay out of so much content.
Under the hood, there's really a lot to this game. Since the franchise changed genres from fighting to hack-and-slash/adventure about ten years ago, it has built up an amazing amount of lore, and this entry features four lengthy campaigns in which different kingdoms fight for supremacy. Each campaign has a ridiculously big cast of characters. 

Like previous entries, Dynasty Warriors 7 tells the story of China's bloody Three Kingdoms period. It's loosely based on the stories told in The Romance of the Three Kingdoms, and it begins with the Yellow Turban Rebellion in 187 A.D. After that, the Kingdoms of Wei, Shu, and Wu diverge, and for the first time in Dynasty Warriors history, this game goes beyond those three kingdoms and their factions to the Jin kingdom. The storytelling is strangely compelling, despite the spotty voice work and often-terrible dialogue; these historical dramas are just interesting in their own right. 

The mechanics of the fighting system do a good job of striking a balance between simplistic and overly complicated. You can jump, block, attack in varying strengths, and change weapons in mid-combo. Juggles are important, and as you deal damage, you build up a meter that can be used to unleash a special attack. There's a series of tutorials to help you master the various moves and rhythms of combat.
The item system is well-done as well. Being able to wield more than one weapon at once is new to the franchise, and you're constantly swapping out old weapons for new ones with better stats and special moves. Hacking and slashing is always more fun when you have a shiny new blade to hack and slash with. Your character can also increase his stats, though there's no longer "leveling up," as such.
But as soon as you set foot in battle stage, none of that really matters. Much like the Dead Rising games with their hordes of zombies, Dynasty Warriors 7 values quantity over quality when it comes to enemies—and unlike the Dead Rising games, it doesn't make up for that with clever gameplay innovations. Nearly the whole game is just a matter of running up to enemies and hammering buttons.

You spend most of your time hacking through groups of weak enemies en route to some objective or other, and most of these groups have particularly powerful leaders. The leaders are basically just random soldiers with pumped-up stats, however; they seldom have special attack patterns to learn, much less any kind of personality. The rote repetition of taking out one group after another becomes boring very, very quickly. The occasional change of pace, such as an environmental problem (falling boulders, for example), a horse to ride, or an ally who needs help elsewhere on the map, don't do nearly enough to shake up the monotony.